Lolthton, Provincial Capital of Britannia
Formally known as Lolth Town, Lolthton is a new settlement, only roughly three decades old. Located on the Tamessa River and built along the Eastern coast, the city was founded by the Drow-man general Julius Lucius. Its large ports and river access have made it a perfect staging ground for incoming troops and a monument to Drow-man rule.
The City of Lolthton covers roughly 1.12 sq. miles (2.9 sq. kilometers) and is surrounded by a massive wall. The stone wall measures 6 to 9 feet (2 to 3 meters)and is roughly 20 feet (6 meters) tall.
Total population is roughly 57 thousand. The people inhabiting the city are a combination of soldiers, soldier families, craftsmen, merchants, adventurers, wild elf refugees, fishermen, and nearby farmers. While the bulk of the population is made up of Humans (21 percent), Drow (23 percent), and Wild Elves (37 percent) groups from around the empire are present. Even some Dwarfen tradesmen are present, having taken advantage of the lucrative trade routes between the Northlands and Britannia.
Felix Lucius: Son of Julius Lucius, Governor of Lolthton and the surrounding province, and head of the military forces of Britannia. Despite being human and male, he is not a force to be trifled with.
Jha’lyn Despar: Priestess of Lolth and Head Priestess of Britannia. Of the opinion that you catch more flies with honey than vinegar, she acts kindly and generously, focused on winning the hearts and minds of the Wild Elves… which makes her occasional vicious streaks all the more terrifying.
PLACES OF INTEREST
Fort Lucius/Governor’s Palace: Named for the family that conquered the land, Fort Lucius is the center of military operations for the island. It is also the center of Britannia’s politics having been built into the structure of the Governor’s Palace. Built from only the highest quality local stone, it towers above the city surrounding it and its lanterns burn through the night. The Governor’s Palace is a fine structure sacrificing neither defense nor comfort in serving the Lucius family. It is noted for its large banquet hall, where governor Felix meets with political figures from across the island- and even some from the mainland.
Lolthton Basilica: With lines of contact to the mainland, the Basilica is the center of business and bureaucracy on the island. The building is crafted from local sandstone and its main entrance is flanked by a pair of 12 feet (4 meters) statues carved from Microcline. The left is of a female Drow soldier and the right is of a male Human soldier symbolizing the founding races.
Grand Temple of Lolth: Carved from marble imported from the Latin League and covered, this temple more than anything else exudes the Imperial presence. Outside, banners with the colors and symbols of the Spider Goddess unfurl. Inside, friezes of religious scenes and the teaching of the deity decorate the walls while temple guards stand eternally vigilant. This is the domain of Jha’lyn and from here she dispatches Clerics, Inquisitors, Witch Hunters, Paladins, and even Driders in defense of both the realm and the state religion.
Hill of Gods: A short distance away from the Grand Temple is the Hill of the Gods. Dedicated to the various gods of the Empire, both elven and not,only one temple is grander than the one given to the Spider Goddess. Though the deities the pantheon shared by Elves, Drow, and Humans each have their own temples, the pantheon as a whole has a truly magnificent marble temple complex, with places of worship for all, including Lolth. However, all deities in the empire are represented, even humble Gruumsh and the new sun god Pelor. Recently, long forgotten Wild Elven deities have gained some representation and a movement to be allowed their own places of worship has gained some currency.
Grand Market: Located near the Basilica, the Grand Market is where the trade of an empire bottlenecks. Attracted by the scent of money, merchants of every race have flocked to the city, hocking magical protection and interesting baubles to soldier and civilian alike. It boasts a surprisingly boisterous slave trade, nobles far from home purchasing much needed help and traitor Elves being sold into a life of hard labor. Amongst the flocking crowds stride Imperial watchmen, ostensibly on the look out for crime. Though a thief may see it as rich feeding grounds, they had better ensure that they have either quick fingers or a deep purse before plying their trade in the market.
Dockside Market: Unlike its more salubrious cousin, the Dockside Market is entirely unregulated. Black Market trade and low level criminal activities go on here, punctuated with the occasional raid when someone bites off more than they can chew.
Lolthton Docks: Both the entrance and the exit to Britannia for most. Ships are easily chartered and always available, from the humble fishing rig of a local sailor to the galleys favored by the Drow to the hardy longships used by Dwarven traders.